Khronos Group Overview

The Khronos Group was founded in January 2000 by a number of leading media-centric companies, including 3Dlabs, ATI, Discreet, Evans & Sutherland, Intel, Nvidia, SGI and Sun Microsystems, dedicated to creating open standard APIs to enable the authoring and playback of rich media on a wide variety of platforms and devices.

The Khronos Group is a member-funded industry consortium focused on the creation of open standard APIs to enable the authoring and playback of dynamic media on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

Khronos OpenGL ES API

OpenGL® ES is a royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It consists of well-defined subsets of desktop OpenGL, creating a flexible and powerful low-level interface between software and graphics acceleration. OpenGL ES includes profiles for floating-point and fixed-point systems and the EGL™ specification for portably binding to native windowing systems. OpenGL ES 1.X is for fixed function hardware and offers acceleration, image quality and performance.

Futuremark and Khronos

Futuremark is proud to be a Contributing Member of the Khronos Group. Our 3DMarkMobile06 benchmark provides next generation OpenGL ES workloads and tests, helping further the development of devices implementing the technology.

“Futuremark is providing great momentum for Khronos and OpenGL ES with their release of 3DMarkMobile06. This state-of-the-art benchmark raises the bar with high-detail game content workloads and delivers a variety of performance tests that are perfect for benchmarking next generation mobile 3D hardware. This will be a crucial tool to enable the industry deliver compelling 3D-enabled handhelds that are fast, powerful, efficient and built to handle the demands of next-generation OpenGL ES applications.”
Neil Trevett, Khronos President and Chairman of the OpenGL ES Working Group

For more information visit the Khronos website.
Khronos
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